Jeffrey Jeffrey
A burly, dark-eyed, black-bearded raider on Zeal's team, blast-wounded on one arm under a burned jacket, who is in the Greater Good's council room delivering his report when Nomad arrives. He shoves Nomad's boots off the table — and then grins eagerly at the prospect that the stranger might be the killer his people lack. STD:TSM:Ch 8
Known facts
- city-stewardHolds a sort of city steward or administrator role under successive incarnations of the Greater Good — supplying institutional continuity to a council whose members are eventually rendered into power sources.STD:TSM:Ch 19
Events
- STD:TSM:Ch 8 Burly bearded raider on Zeal's team, jacket blast-burnt on one arm; shoves Nomad's boots off the council table, then leans forward eager at the suggestion Nomad might be a killer.
- STD:TSM:Ch 11 Speaks for the practical realities — whispers in wonder when Nomad confirms he touched the sunline and lived, and raises the sharper question of whether Nomad can actually activate the disc where the Cinder King has failed for years.
- STD:TSM:Ch 19 Sits at the council in his administrator capacity; softly asks whether surrender to the Cinder King is now on the table, and later confirms that Beacon's fabrication shops can manufacture new ship parts from raw stock.
- STD:TSM:Ch 29 Walks Nomad through the Dawnchaser's cab controls — throttle, rotation, the new water-ship drop panel, the lateral thruster, and the prospector rig under the ship, which he flags as "not relevant now." Offers to stay; Nomad sends him to a sealed cabin. He blesses the flight on his way out — Adonalsium's fortune, and may Nomad always outrun the sun — and watches the city through the windshield one last time before the steel comes over the other windows.
- STD:TSM:Ch 42 Pilots the fourth gunship until Zellion cuts open its cab and hauls him clear of the dying ship.
Backreferences
- summarySTD:TSM:Ch 31
- summarySTD:TSM:Ch 32
- summarySTD:TSM:Ch 42
- factBeacon
- factSigzil