POV: kaladin
Summary
Kaladin finds Szeth standing in the antechamber of Dalinar's meeting room, the strange long Shardblade sheathed across his back, staring at the wall. The easiest way to Shinovar is to fly out with the highstorm after it passes Azimir that night; they agree to meet at the Oathgate in two hours. As Kaladin turns to leave, a familiar voice pops into his head — the sword asking whether they are going anywhere and, on standing orders from Lift, whether there will be snacks. Kaladin promises snacks; Szeth sits unmoving and accepts the plan.
Kaladin collects Syl and his armor spren from the room where Navani is taking meetings, leaps over the banister, drops nearly the length of the tower atrium into a corridor where flying Radiants are now expected, and lands at the Windrunner quartermaster's office. Leyten — heavyset, light-brown curly hair, far too fond of ledgers for an armorer — already has his pack waiting: bedroll, rations, medical and mess kits, two extra uniforms, three canteens. Nobody packs a ruck like Leyten, and Kaladin knows he will not be able to magic everything back together as efficiently when he opens it. In the personal-effects pocket Kaladin finds Wit's knobbed dark-wood flute and Tien's small toy horse — and an unexplained dull-brown rock. Leyten apologises for the rock and reaches for it; Kaladin slips it back in. As Leyten shows him how to snap apart and reassemble the new mess kit, Dabbid comes out of the rear room with supplies, hugs Kaladin in farewell, and walks off whistling — unaware that an honorspren is darting after him.
Syl freezes; she had thought no more honorspren were coming. Leyten grins — the spren showed up alone the day before and has been trailing Dabbid ever since, perhaps a knock-on of Highprince Adolin's trip. Syl identifies her immediately as Lusintia, an absolute bore who will get along excellently with Leyten's own honorspren and possibly forces her to rethink some old opinions about whom she will tolerate. Leyten gestures up at the doorway, where a freshly painted red-orange wooden breastplate hangs — wood instead of carapace and bone, out of respect for Rlain — and credits the camp nickname Order of Bone to the original Bridge Four running into battle in that improvised gear. Kaladin asks whether any other squires were quietly picking up spren while he was not looking; Leyten tells him to ask Skar, working with the new recruits in the next room, and hands him a bag of gemstones for the trip.
Kaladin knows he should leave the question alone; Sigzil commands the Windrunners now and these decisions are no longer his. But the Wind from behind is not letting up — that phantom warning still echoing in the back of his mind — and he feels responsible. He wants to check on his troops one last time, to see that everything is all right with them before he goes. For a storm is coming.
Far away over a barren river-strip in Shadesmar, Shallan is helpless in the air, flailing on a Lashing she cannot steer, while the five Windrunners clash with eight Heavenly Ones in stark white-black-red. The odds are bad and worse when the Fused commit fully instead of breaking off as their kind usually does. Shallan has no idea why a Heavenly One patrol is over this ocean; the only landmark below is a narrow strip of barren ground marking a river in the Physical Realm. A Heavenly One with a long lance runs one of Drehy's squires straight through, spraying blood across Shallan; a painspren howls in the distance and the squire's Stormlight drains traumatically away.
Shallan breathes in Stormlight, scrambling for an illusion to help. Adolin — Lashed only enough to sit his saddle — flings open one of his weapon boxes and throws first a knife, then a mace, then a short sword at the Heavenly One attacking the squire. The weapons are not designed for throwing, but the impacts are enough to make the Fused turn on him instead, pulling her lance free. As she comes for him Shallan paints an illusory duplicate of Adolin in his place — her doppelganger of him is flawless, even if she has too few sketches of Gallant for the horse to come out right. The Heavenly One spins around the horse, ducks under, identifies the real Adolin and barrels him from the saddle. He falls slowly because of the Lashing, swords spilling around him, and crashes thirty feet into the bead ocean below.
Shallan screams as her own Lashing carries her uselessly away from him. Then she remembers what she has been Lashed by — by Drehy — and tells herself to be Drehy: she sucks up the Stormlight holding her in the air and, with nothing left to keep her up, drops after her husband.