Breeze
A sharply dressed, portly Misting who carries a dueling cane and a perpetually empty wine cup. A Soother — he reaches for other people's emotions the way other men reach for tools. MB1:TFE:Ch 4
Known facts
- brought-cett-to-luthadelWas the absent crewmember for three months because he had embedded himself as an advisor in Lord Cett's court and seeded the Western Dominance with rumours of a hidden atium cache under Luthadel — explicitly to draw a second large army to the city alongside Straff Venture's, on the principle that the weakest party in a three- way standoff is the one with the bargaining power. Fled the camp after a falling-out with Cett that he refuses to detail.MB1:WoA:Ch 11
- quietly-soothes-elend-confidentSpends meetings with Elend quietly Soothing the king's anxiety, nervousness, and self-doubt — making him stand straighter and speak more firmly than he otherwise would, even while mocking him aloud with the rest of the crew. Vin uncovers the pattern with a duralumin-flared bronze read and revises her sense of him: the Soother she had pegged as the Survivor's cynic is on Elend's side, and has been all along.MB1:WoA:Ch 20
- allrianne-attachmentDuring his time in Cett's camp Breeze became enough of an item with the king's young daughter Allrianne that her father drove him off when he found out — and that she abandons the camp to follow him to Luthadel. He insists nothing real happened and looks visibly mortified when she throws her arms around his neck in the palace atrium, but admits to the rest of the crew the situation "could have been taken the wrong way."MB1:WoA:Ch 21
- soother-philosophyBreeze holds, and explains to himself while working a roomful of refugees, that Soothing is not mind control but encouragement of natural feelings — no more invasive than a low-cut gown or a commanding voice — and that observational talent matters more than Allomancy: a Soother must read what someone already feels before deciding what to quiet. He privately considers himself ruined by the work; he can no longer trust that a woman who says she loves him is responding to him and not to his emotional Allomancy.MB1:WoA:Ch 36
- full-blooded-noble-originBreeze was raised in an aristocratic court, not in the skaa underground, and is of full noble blood — a fact none of Kelsier's crew is aware of. His instinct for courtly intrigue, distinct from the blunter survival politics of skaa crews, comes from that upbringing.MB1:WoA:Ch 46
- relationship-with-allrianneBreeze and Allrianne have settled, by the time of the journey from Lekal City, into a relationship that is unmarried but loving. He long resisted formalising it — partly self-conscious about the gap in their ages, partly convinced he would die soon and not wish to leave her widowed — and the formal stamp now matters less because there is hardly anyone left for it to matter to.MB1:HoA:Ch 10
Events
- MB1:TFE:Ch 4 First appearance; introduces himself by Soothing Vin into fetching him a drink.
- MB1:TFE:Ch 6 Arrives mid-afternoon and takes recruitment duty; figures out the Renoux trick aloud.
- MB1:TFE:Ch 10 Runs his Soother team from the back room of the soup kitchen, color-coded by the dresses of the serving girls.
- MB1:TFE:Ch 10 Raises the spreading street rumours of Kelsier's Eleventh Metal.
- MB1:TFE:Ch 17 Attends the balcony meeting, sipping wine and warning the others not to take Ham's enthusiastic reports about the army at face value.
- MB1:TFE:Ch 24 Drops by in time for Kelsier to suggest he take Yeden's place leading the cave army; protests on grounds of being a background operator, but agrees to think about it.
- MB1:TFE:Ch 25 Receives Kelsier's order to make the round of hideouts in case Yeden is taken alive, and — for once — does not have a witty answer ready.
- MB1:TFE:Ch 26 Declares the job unfeasible to Kelsier's face and tells him the rumour-building has been the real point all along — that he never meant for any of them to get rich. Kelsier tells him to stop Soothing him.
- MB1:TFE:Ch 26 Names the prisoners for what they are — random examples meant to punish the skaa for harbouring rebels — and admits, by the end, that the Lord Ruler's Soothing of a hundred thousand people is something he himself could not begin to match.
- MB1:TFE:Ch 27 Agreed to put his aliases back into circulation to pressure the Great Houses while Kelsier turns the house war into a weapon.
- MB1:TFE:Ch 29 Marvels at Marsh's map and presses Kelsier on why he keeps sending Breeze and Dox to visit the hidden army squads in person.
- MB1:TFE:Ch 31 Reaches for the dignified concern he is usually too lazy to feel — appalled to see Vin this hurt.
- MB1:TFE:Ch 33 Standing rather than sit on a dusty stool, proposing they call the operation off.
- MB1:TFE:Ch 33 Calls Kelsier a blessed lunatic and a blessed genius — atium is how the Lord Ruler keeps the high houses in line.
- MB1:TFE:Ch 33 Spots that the prisoners are too well-dressed and pulls Vin and Dox into an alley to Soothe for the rebels' side of the fight.
- MB1:TFE:Ch 35 Joins the others on the roof and writes the preacher off as a religious nut — until torches start kindling across the whole city.
- MB1:TFE:Ch 35 Politician of the new nation under Kelsier's map — to march on the Garrison first and take the gates without a fight.
- MB1:HoA:Ch 4 Eating grapes in a Lekal City sitting room with Sazed while King Lekal decides next door whether to sign their treaty. Back to his old portly weight, his old red vest, and his old habit of Soothing the room around him — which Sazed can feel and ignores. Tells Sazed he will not believe in his atheism, calls him the best of the crew because he believed in something, and quietly thanks him for the help that pulled Breeze back out of his own grief a year ago.
- MB1:HoA:Ch 10 Rides beside Sazed under his own parasol, talking the ash and the colour-scheme of doom into the long quiet, in his old style of casual self-mockery. Confides that he would, in fact, like to see flowers again before the end, and acknowledges with a small smile that he overdid the act of pretending to believe.
- MB1:HoA:Ch 12 Sits with Allrianne as far from Cett as the tent will allow, presses the obvious idea — try the Well — and is briefed for the Urteau mission.
- MB1:HoA:Ch 18 Travels with Sazed's party out from Elend's army and rides the modified, soldier-pulled carriage to spare himself the walk, Allrianne beside him; pauses with Sazed at the roadside to watch the last of their horses set loose to fend for itself in the ash.
- MB1:HoA:Ch 29 Ambassadorial escort with Sazed; needles the Citizen with a bluffed Soothing confession.
- MB1:HoA:Ch 31 Takes the lead on strategy in the cache meeting and argues for undermining Quellion rather than killing him; winks at Sazed on the way out and Soothes him gently.
- MB1:HoA:Ch 35 Spook leaves him at a more reputable tavern with a few of Goradel's men in worker clothes, to chase intelligence from drinkers; Breeze threatens to come along to the Harrows and is talked down with the promise of an ashy disguise.
- MB1:HoA:Ch 38 Sits with Sazed in a packed skaa bar, gamely dressed down, working the room and the locals he has cultivated for days. Steers Sazed over to the table of mine workers who wanted to test the Terrisman's honesty in person, and visibly enjoys Sazed's reaction when he hears the Survivor of the Flames mentioned for the first time.
- MB1:HoA:Ch 41 Standing solemnly with Sazed and Allrianne at the back of the crowd; impatient at Sazed's religion-theorising, but visibly disturbed by what is about to happen.
- MB1:HoA:Ch 41 Quickly Soothes Sazed's distracting emotions when the rooftop figure appears, then later smothers the crowd's rebellion before the Citizen's soldiers can cut them down.
- MB1:HoA:Ch 46 Dines on cache stores at the table with Allrianne, speculating breezily on how their team's spy turned into a rooftop folk-hero, then defending the case that Spook could not possibly be Mistborn without his having noticed.
- MB1:HoA:Ch 46 Drops into Sazed's curtained-off corner of the cavern, pushing him to explain why he tends his metalminds but will not wear them, then rides out the next tremor at the table and follows when Goradel announces Spook is back.
- MB1:HoA:Ch 49 Arrives at Sazed's table by the underground lake, talks him out of his guilt for letting Spook lead, and tells him he is starting to think the boy is the closest thing they have left to Kelsier.
- MB1:HoA:Ch 49 Tries to charm Beldre in his usual way, accepts Spook's order to seed the city with the defection rumour, and grumbles only that Spook insulted him to her face.
- MB1:HoA:Ch 56 Stands at the window with Spook, Sazed, and Goradel when Quellion's watching soldiers leave, and sends Goradel's scouts after them.
- MB1:HoA:Ch 58 Moves into the rally with Spook, Allrianne, and Sazed; with Allrianne, Soothes the crowd to hold them watching when the fight starts on stage; afterwards leads the citizenry to form fire brigades against the burning of Urteau.
- MB1:HoA:Ch 59 Holding court from a throne-like chair in a Urteau Ministry office under Spook's post-flood government, settling petitions over wine; recognises TenSoon in wolfhound form and hands him off to Sazed.
- MB1:HoA:Ch 62 Says farewell to TenSoon in the hallway and witnesses the Announcer revelation, then is left flat-footed as Sazed packs to leave.
- MB1:HoA:Ch 64 Cries openly when Spook wakes, then tries to talk him out of dispatching a message in the present conditions, and is the one Spook addresses with the truth about the thing that had been driving the Citizen.
- MB1:HoA:Epilogue Found drinking wine at his table inside the Urteau cavern; climbs the trapdoor with Spook and remarks dryly on the green grass and blue sky — *I'll bet Vin had something to do with this.*
- MB1:WoA:Ch 11 Galloping for the Iron Gate ahead of two dozen mounted archers from Cett's camp; Vin reaches him mid-field and runs in beside his horse.
- MB1:WoA:Ch 11 Climbs down from the saddle into the Iron Gate courtyard and walks the crew through the three-army negotiation logic that drove him to bring Cett.
- MB1:WoA:Ch 13 Sips wine through the council, lays out the case for alliance with Cett, and warms to Elend's divide-and-stall plan as soon as he can see the manipulation in it.
- MB1:WoA:Ch 20 Banters with Ham and quietly Soothes Elend confident through every objection — caught by Vin reading his pulse on bronze.
- MB1:WoA:Ch 21 Enters the palace atrium and is immediately tackled by Allrianne Cett, blushes deeply, dabs his brow with a handkerchief, sits uncomfortably as she puts a hand on his knee, and pleads her case for asylum.
- MB1:WoA:Ch 23 Disheveled and visibly annoyed at having been pulled out of bed for the late council, scoffs that mist is harmless, and smoothly intercepts Allrianne's doorway interruption with a "go back to your rooms, dear."
- MB1:WoA:Ch 27 Among the crew waiting in Tin Gate's courtyard, calls Elend's threat to his father brilliant, and proposes they retire to the keep before discussing it in front of the mists.
- MB1:WoA:Ch 28 Lounges with a cup of wine, observes drily that the people overthrew a government just last year and that this is becoming a bad habit, and trades barbs with Ham and Tindwyl until the Terriswoman catches him Soothing her.
- MB1:WoA:Ch 31 Sits behind Vin in the chamber and reads Elend's move as it lands — nominating Penrod for chancellor so that Penrod will feel obligated to nominate him for king.
- MB1:WoA:Ch 32 Explains to Vin from the bench why Cett looks like no Central nobleman she has ever seen, identifies Gneorndin for her, and concedes the warlord is the real Cett.
- MB1:WoA:Ch 35 Hangs back on the Keep Venture steps with cane in hand, candidly relieved to be excused from the Cett dinner the moment Elend gives him an out.
- MB1:WoA:Ch 36 Sits in a chair near the firepits, ostensibly reading, quietly Soothing the refugees' grief — and, as he privately admits, nudging Tindwyl's sense of duty downward so her feeling for Sazed can surface.
- MB1:WoA:Ch 38 Stands at the back of the hall with Ham's soldiers, too far from Vin for her to question him about what Elend is about to announce.
- MB1:WoA:Ch 51 On the wall as the drums roll, admits a thousand men is far too many for one Soother to handle and is assigned with Ham to Pewter Gate and Zinc Gate, where the koloss will hit first.
- MB1:WoA:Ch 54 Carried with the refugees outside Keep Hasting, wrapped in Sazed's cloak against the cold, comatose and unspeaking.
Backreferences
- summaryMB2:AoL:Epilogue
- summaryMB2:BoM:Ch 3
- factVenDell
- factThe Lord Mistborn
- summaryMB1:TFE:Ch 2
- summaryMB1:TFE:Ch 4
- summaryMB1:TFE:Ch 5
- summaryMB1:TFE:Ch 6
- summaryMB1:TFE:Ch 7
- summaryMB1:TFE:Ch 10
- factRioter
- summaryMB1:TFE:Ch 15
- summaryMB1:TFE:Ch 17
- factShan Elariel
- summaryMB1:TFE:Ch 20
- summaryMB1:TFE:Ch 24
- factKelsier
- summaryMB1:TFE:Ch 25
- summaryMB1:TFE:Ch 26
- factRashek
- summaryMB1:TFE:Ch 27
- summaryMB1:TFE:Ch 29
- summaryMB1:TFE:Ch 31
- summaryMB1:TFE:Ch 33
- summaryMB1:TFE:Ch 35
- summaryMB1:TFE:Epilogue
- factElend Venture
- factElend Venture
- summaryMB1:HoA:Ch 4
- factLekal City
- factKing Lekal
- summaryMB1:HoA:Ch 8
- summaryMB1:HoA:Ch 10
- factBreeze
- summaryMB1:HoA:Ch 12
- factNew Empire
- summaryMB1:HoA:Ch 15
- summaryMB1:HoA:Ch 18
- summaryMB1:HoA:Ch 22
- summaryMB1:HoA:Ch 25
- summaryMB1:HoA:Ch 26
- summaryMB1:HoA:Ch 29
- factLestibournes
- summaryMB1:HoA:Ch 31
- factElend Venture
- summaryMB1:HoA:Ch 35
- summaryMB1:HoA:Ch 36
- summaryMB1:HoA:Ch 38
- factHarmony
- summaryMB1:HoA:Ch 41
- summaryMB1:HoA:Ch 45
- summaryMB1:HoA:Ch 46
- factLestibournes
- factQuellion
- factHarmony
- summaryMB1:HoA:Ch 49
- factLestibournes
- factQuellion
- factHarmony
- summaryMB1:HoA:Ch 52
- summaryMB1:HoA:Ch 53
- summaryMB1:HoA:Ch 59
- summaryMB1:HoA:Ch 62
- summaryMB1:HoA:Ch 64
- factLestibournes
- summaryMB1:HoA:Ch 73
- factThe Mist
- summaryMB1:HoA:Ch 81
- summaryMB1:HoA:Epilogue
- summaryMB2:SoS:Ch 18
- summaryMB1:WoA:Ch 1
- summaryMB1:WoA:Ch 6
- summaryMB1:WoA:Ch 11
- factVin
- summaryMB1:WoA:Ch 13
- summaryMB1:WoA:Ch 20
- factBronze
- summaryMB1:WoA:Ch 21
- factBreeze
- factAllrianne Cett
- factAllrianne Cett
- summaryMB1:WoA:Ch 23
- summaryMB1:WoA:Ch 27
- summaryMB1:WoA:Ch 28
- summaryMB1:WoA:Ch 31
- summaryMB1:WoA:Ch 32
- factAshweather Cett
- factGneorndin Cett
- summaryMB1:WoA:Ch 35
- factAshweather Cett
- factAshweather Cett
- summaryMB1:WoA:Ch 36
- factBreeze
- factClubs
- factAllrianne Cett
- summaryMB1:WoA:Ch 44
- summaryMB1:WoA:Ch 46
- factBreeze
- factHarmony
- summaryMB1:WoA:Ch 49
- summaryMB1:WoA:Ch 50
- factAllrianne Cett
- summaryMB1:WoA:Ch 51
- summaryMB1:WoA:Ch 52
- summaryMB1:WoA:Ch 53
- factClubs
- summaryMB1:WoA:Ch 54