Waxillium Ladrian
also known as Wax, Lord Waxillium, Lord Ladrian
A lawkeeper in the Roughs, lean and careful, who dresses like a city gentleman even when hunting murderers across red clay. He is Twinborn — an Allomancer who can Push on metals and a Feruchemist who can change his weight — and works out of the dead town of Feltrel on the trail of a killer called Bloody Tan. MB2:AoL:Prologue
Known facts
- killed-lessie-at-feltrelWhile trying to shoot the killer Bloody Tan through a hostage stance, Wax's bullet took Lessie above the right eye when Tan jerked her into its path. He shot Tan dead immediately after.MB2:AoL:Prologue
- sixteenth-high-lord-ladrianFollowing his uncle's death, returned to Elendel as Sixteenth High Lord of House Ladrian, inheriting a house his uncle had managed nearly into insolvency.MB2:AoL:Ch 1
- hung-up-lawkeeper-gunsAfter freezing in the middle of an Elendel alley shootout — the first time he had ever failed to fire in combat — packed his mistcoat, Sterrions, and shotgun into a trunk and ordered Tillaume to put them away for good, formally retiring as a lawkeeper.MB2:AoL:Ch 1
- follows-the-pathFollows the Path — converted shortly after leaving Elendel for the Roughs, by a woman on a train ride whom he remains convinced was one of the Faceless Immortals. Wears the religion's ten-ringed earring during his daily fifteen minutes of meditation.MB2:AoL:Ch 3
- holds-ladrian-senate-seatHolds House Ladrian's seat on the Elendel Senate, representing the thousands of forgeworkers, seamstresses, and tenants whose livelihoods depend on the house.MB2:AoL:Ch 3
- first-arrest-peret-the-blackThe first man he ever brought in was Peret the Black, a Pewterarm rapist whose face he tore off the lawkeeper board because the bounty was the largest one posted. Within three days he returned to the station with the bounty draped over his mount, dead.MB2:AoL:Ch 9
- uncle-ladrian-died-carriage-accidentHis uncle Lord Ladrian, his aunt, and his sister died in a carriage accident in the Outer Estates weeks after Wax's cousin — the heir — succumbed to disease. The hitchings snapped on a mountain road and the carriage went off a cliff. Wax dismissed it at the time as one of the accidents that simply happen, and is now beginning to wonder whether the reports he was sent were too clean.MB2:AoL:Ch 10
- heard-harmony-in-mistsHeard Harmony speak to him directly while wounded in the mists of the Ironspine foundry hall — a voice answering his prayers as plainly as another man's, telling him that the help he asked for had been sent in the form of himself. The answering exchange pointed him to his old trunk of guns and the mistcoat inside it.MB2:AoL:Ch 18
- deputized-forbearanceGranted (by Brettin's request to the Senate) a citywide deputized forbearance that authorises him to investigate and arrest as if he were a constable — and to do so on a standing basis rather than one case at a time.MB2:AoL:Ch 20
- engagement-confirmedTells Steris at the precinct, the day after the rescue, that they will proceed with the engagement — even after a private exchange with Marasi in which he gently turns down the unspoken offer she has been trying to make.MB2:AoL:Ch 20
- counselor-of-gods-bloodlineEdwarn tells him on the train that the Ladrian line runs directly back to the Counselor of Gods himself — proof, Edwarn argues, that as a Twinborn of that bloodline Wax is meant for more than chasing thieves on someone else's order.MB2:AoL:Epilogue
- bounty-career-beganSpent his first years in the Roughs working as a clerk and moving farther from population centres to avoid being recognised, before turning bounty hunter — by his telling, about a year before he and Lessie killed Granite Joe in a Weathering saloon.MB2:SoS:Prologue
- gentleman-bounty-hunter-personaCultivated the "gentleman bounty hunter" persona deliberately — fine city suit, lavender cravat, a calling card — on the theory that an outlaw with a reputation needed a lawman with one. Also concealed the full extent of his Allomancy and Feruchemy on principle, preferring people speculate about how he had survived than know what he could actually do.MB2:SoS:Prologue
- met-lessie-in-weatheringMet Lessie in earnest in a Weathering saloon while hunting Granite Joe — having earlier encountered her undercover as a pretty dancer in a place called the Weeping Bull — and walked out of that day's gunfight with both Joe's bounty and her in his company.MB2:SoS:Prologue
- investigates-via-edwarn-bookHas worked from the appointment book he lifted off his uncle aboard the Dryport train for months — chasing the few Set operatives he can identify in it, including the Marksman, while the book's usefulness slowly fades.MB2:SoS:Ch 2
- engaged-to-sterisEngaged to Steris Harms a year after his return to Elendel, with Father Bin booked to officiate. Steris handles every detail of the planning herself — including a catalogue of Wax's more dangerous old enemies, sorted by threat level and ease of access, in anticipation of the wedding being interrupted.MB2:SoS:Ch 2
- still-hunting-edwarn-and-telsinHas spent the year since Edwarn threw him off the Dryport train working to find his uncle and Telsin again — and now suspects Suit of being behind every fresh Metalborn crime that crosses his desk, which both Marasi and Wayne have noticed.MB2:SoS:Ch 4
- half-terrisHas more Terris blood than most who live in the Village — his maternal grandmother is the elder Vwafendal, who calls him by the name *Asinthew* and considers his father's chosen name for him an act of theft.MB2:SoS:Ch 5
- year-in-the-villageSpent a single year as a youth living in the Village under Grandmother V's roof — all his father would agree to and more than his Uncle Edwarn wanted — forbidden Allomancy for the duration, and discovered there that criminals existed even among the Terris: a discovery he now traces as the start of his life as a lawman.MB2:SoS:Ch 5
- spoke-with-harmonyPut his Pathian earring back in during the coach ride to the Fourth Octant precinct and was answered at once by Harmony, who confirmed himself the god of the Path and named the killer behind the Fourth Octant murders as one of his own broken servants.MB2:SoS:Ch 7
- childhood-defective-coin-rebellionAt twelve, on his first tour of First Central Bank with Uncle Edwarn, snatched a collector's-grade misstruck Lord Mistborn coin off the counter, broke into the consultation room where a laborer named Jendel was about to sign predatory loan papers, and told him to sell the coin rather than sign. Jendel signed anyway. Wax later read this not as compassion but as an act of defiance aimed at his uncle, and counts it among the events that drove him out to the Roughs.MB2:SoS:Ch 8
- steel-bubble-practiceHas trained his steel bubble — Pushing lightly outward in all directions on burning steel so that small incoming metal is shoved aside as it draws near — by standing in front of Darriance's revolver in twelve inches of padding. He still cannot articulate how he learned to exempt the metal he carries himself.MB2:SoS:Ch 9
- ranette-tether-as-combat-weaponOut of ammunition and surrounded in an alley, drops both Sterrions, unwinds Ranette's hook-spike rope from his waist and uses it as a thrown-and-recalled weapon — Pushing the hook through one attacker's chest, ripping it back, whipping it on a long arc and Pushing again. *This is how it used to be done.* The tether's first combat use.MB2:SoS:Ch 11
- passphrase-protocol-against-kandraAdopts a two-way passphrase protocol with Innate (whose words for Wax are *leavening on sand* and back the other way *bones without soup*) — and tells the governor to use it with no one else in the household, not even his wife — because Bleeder could be wearing the body of any spouse, child, niece, nephew, even a pet. The protocol becomes Wax's standing answer to *anyone in the room may be a kandra*.MB2:SoS:Ch 12
- killed-forch-as-youthAs a fifteen-year-old spending the contracted year of his youth inside the Village, Asinthew tracked Forch — a fellow Twinborn Coinshot the Synod had refused to surrender to outsider constables — to an old dormitory where Forch was preparing to torture and murder a small child. In the killing duel that followed, with both of them locked in opposed Pushes on a single bullet, Asinthew discovered the bullet-split trick and put the slug through Forch's skull.MB2:BoM:Prologue
- village-year-as-asinthewBy arrangement between his parents and his grandmother Vwafendal, Wax spent one full year of his youth living in the Village under his Terris name *Asinthew*. He was expected to embrace Feruchemy and lay aside the Allomancy his Ladrian blood gave him. By the end of the year — and the killing of Forch — he had decided he would find his own way out.MB2:BoM:Prologue
- second-engagement-to-sterisSix months after killing Lessie on Eastbridge Wax resumes the marriage contract with Steris Harms, more out of duty to his house than out of love. He goes through with the Survivorist ceremony in the Elendel Survivorist Church — though as the priest begins the Larsta rite he admits to himself that he is not ready.MB2:BoM:Ch 1
- resents-kandra-for-lessieSix months after Eastbridge, Wax still refuses the kandra's errands. He turns away the man in the brown suit who intercepts him at his own wedding, on the grounds that Harmony and the Faceless Immortals used him, lied to him, and left him to put a bullet through Lessie without ever telling him what she was.MB2:BoM:Ch 1
- sees-telsin-alive-in-evanotypeWatching VenDell's last evanotype project onto the wall of his study — a New Seran street scene taken just before ReLuur's ambush — Wax recognises his sister Telsin: alive, in her forties, lean and solid, being walked between two men gripping her by the arms.MB2:BoM:Ch 3
- departs-for-new-seranDecides within hours of seeing Telsin in the photograph to travel to New Seran under cover of Governor Aradel's political reception for the outer cities — Marasi hunting ReLuur's missing spike, Wax hunting Edwarn. Steris invites herself along on the grounds that it would look very odd for her not to accompany him.MB2:BoM:Ch 4
- realises-elendel-tariff-biasLearns from Steris on the train south, after watching protesters pelt the cars with eggs, that the Elendel hub system effectively taxes outer-cities goods twice — and that he has personally voted for those tariffs twice (through her proxy) without ever understanding what he was voting for. Resolves to raise the matter with Governor Aradel.MB2:BoM:Ch 5
- catches-steris-over-seran-riverWithout metal reserves when Steris is hurled off the train roof, Wax swallows her last Steris-issued vial of cod-liver oil and steel flakes mid-fall, catches her in the air over the Seran River, and Pushes off the falling shotgun to halt them two feet above the water on a single anchor line down to the riverbed.MB2:BoM:Ch 8
- youth-spent-on-balconiesWax tells Steris that as a young man at Elendel parties he was as out of his depth as she now feels at hers; he would slip away to a quiet balcony and stand staring out over the city, listening. People had thought him slow because he could sit and watch out a window for hours. Wayne, he tells her, is the real reader of the two of them.MB2:BoM:Ch 9
- hunting-suit-as-personal-grudgeWalking through New Seran, Marasi tells Wax to his face what nobody else has dared: that since Mister Suit got the better of him in the Hundredlives case his pursuit of his uncle has stopped being a case and become a vendetta — and that he is at risk of letting it cloud his judgement. He does not deny it.MB2:BoM:Ch 10
- ape-manton-tortured-himSeeing Ape Manton's mark on Farthing Mansion, Wax thinks of the man as the author of *the nights of torture* — implying that during their Roughs history the Ape had once held Wax captive long enough to do that to him. Wax had eventually put him behind bars in True Madil.MB2:BoM:Ch 10
- one-of-three-crashers-ever-bornOn the dance floor at Lady Shores' party a Terris researcher tells Wax he is one of only three Crashers — Coinshot and Skimmer both — ever born, on the grounds that any specific Twinborn combination is vanishingly rare. He has no reason to doubt her.MB2:BoM:Ch 12
- estranged-from-telsin-since-childhoodAsked by Steris what his sister is like, Wax admits he has not seen her in decades and does not really know her — that she had been the bold one when they were children and he the careful, and that he failed her, his mother and his father alike by running to the Roughs and not staying close.MB2:BoM:Ch 14
- first-kiss-with-sterisHolding Steris balanced between two New Seran skyscrapers above the Ascendant's Field, Wax feels a sudden protectiveness for *this woman in his arms, so full of logic and yet so full of wonder*, and kisses her for the first time — the two of them drifting back down into the mists as he loses his anchor.MB2:BoM:Ch 16
- hates-harmony-for-the-first-timeAlone in the mists with a cigar and ReLuur's earring spike — nearly identical to the one he used to kill Lessie — Wax confronts a hatred of God he had never felt before, even when Bleeder raised the question of why Harmony had not helped. By hiding the truth about Lessie from him, Harmony stabbed him in the back; he is not sure he can forgive it.MB2:BoM:Ch 16
- went-to-roughs-treasure-huntingWax tells Marasi he originally fled to the Roughs not to be a lawman but to chase tales of the Survivor's gold — another fool baby-face up from the Basin with a head full of glory and treasure. He spent his first months unable to walk into a saloon without finding one of his own kind, struggled six years in Weathering before someone gave him credentials, and only then made being a lawman official.MB2:BoM:Ch 17
- dies-under-the-templePinned and crushed beneath the dropped ceiling of the lower chamber under the Sovereign's temple, shot three times by his sister Telsin and bleeding into the stones, Wax dies in the dark with Wayne holding his hand. His mind, body and soul separate; Harmony arrives to walk with him.MB2:BoM:Ch 27
- dies-and-is-returned-by-harmonyWax dies under the lower chamber and walks with Harmony in a mist between worlds. The god offers him two hands — freedom, or *a different adventure* — and at Marasi's frantic voice from above, Wax chooses the second. He is returned to his body to find it healing on the Bands he holds in his hand. Lessie, Harmony tells him, asked Him to look after him.MB2:BoM:Ch 28
- defines-lawman-takes-the-bulletStanding over the bleeding Suit after their fall through the airship, Wax gives his own definition of the office his uncle has spent two books trying to break him of: *the definition of a lawman, Uncle, is easy. He's the man who takes the bullet so nobody else has to.* He drops Suit unconscious to the snow rather than dueling him as he had asked.MB2:BoM:Ch 29
- opens-malwish-trade-pactBy terms Steris brokers with Captain Jordis, Wax hands the recovered airship and the Sovereign's weapon back to the Malwish in exchange for open trade between their peoples and the Basin — the first formal contact between the Basin and the southerners. He signs a draft agreement on the snow plateau.MB2:BoM:Ch 30
- vows-to-hunt-telsinFinding only Telsin's blood on the snow and no body, Wax kneels beside the absence and turns the loss around in his mind. He spent eighteen months trying to save this woman, and the moment he succeeded she killed him. *It's not done, then,* Marasi says. *But in some ways, that's better — because now I have someone to hunt.*MB2:BoM:Ch 30
- marries-sterisWax marries Steris in the penthouse of Ahlstrom Tower the night they return from New Seran, before a Survivorist priest Aradel has arranged at his request. He asks her a second time — not as house head to woman of means, but for himself.MB2:BoM:Ch 31
- reads-sovereigns-coppermindOn his penthouse balcony in Ahlstrom Tower, Wax recognises the beggar's coin as a Feruchemical coppermind — two metals, silvery and copper — and taps it. He inherits a memory in the body of a man spiked through one eye, walking a frozen waste to a village stripped to its foundations, and whispering one word over an elder's shoulder. *Survive.* The arm is laid over with layered scars, as if scraped repeatedly. He understands, without yet naming it.MB2:BoM:Epilogue
- retired-from-law-after-bandsRetired from active law-enforcement work six years before, following the discovery of the Bands of Mourning. Has since served in the Senate as the lord of House Ladrian.MB2:TLM:Ch 1
- lawman-senatorServes as senator from House Ladrian in the Elendel Senate, known among his colleagues as the "Lawman Senator of the Roughs" — a reputation he maintains in part by openly wearing his long-barrelled pistols on the Senate floor.MB2:TLM:Ch 2
- married-sterisMarried to Steris and father of two: a five-year-old son, Maxillium, and an infant daughter, Tindwyl — named in the older Terris tradition Steris prefers.MB2:TLM:Ch 2
- senate-pistols-by-ranetteHis Senate-floor pistols were designed by Ranette to look menacing — long-barrelled, weighty, two safeties, unloaded — for the precise purpose of intimidating politicians who are themselves perfectly comfortable with killing people by means of poverty and despair.MB2:TLM:Ch 2
- fears-set-engineering-civil-warIs convinced the Set — with his sister Telsin inside it — is quietly steering the Basin toward civil war between Elendel and the Outer Cities, and has spent years trying to prevent it.MB2:TLM:Ch 2
- harmony-cool-cordialConsiders himself and Harmony to have moved past their worst quarrel — since the conversation he had with God directly before donning the Bands of Mourning — but is still willing to roll his eyes at Him and tell Him in private to leave him alone.MB2:TLM:Ch 5
- elendel-finally-homeOn the roof of Ahlstrom Tower with Max strapped to his back, Wax realises he has finally stopped grieving the Roughs — that for the first time since his return to Elendel he can look north toward the country he used to love and not want it back, because this city is now where he wants to belong.MB2:TLM:Ch 7
- harmony-note-second-earringWax finds a plain iron Pathian earring in an envelope on his desk with an unsigned note in Harmony's hand: he is to make a second one once the proper metal arrives. The metal is unnamed; the implication, when trellium turns up in his hands hours later, is plain enough.MB2:TLM:Ch 11
- splitting-harmonium-secret-projectMarasi realises, reading the wall of pinned ideas in Wax's basement lab, that the years of harmonium experiments have been an attempt to split Harmony's metal back into its underlying components — atium and lerasium. Wax tells her he is not trying to *make* lerasium, only to see if it can be done — because if it can, the Set will eventually try the same.MB2:TLM:Ch 13
- telsin-set-acceptanceIn the basement, holding the trellium spike, Wax accepts privately what he has been resisting for seven years: Telsin was never kidnapped. Her ambition aligned with the Set's from the start, and she has climbed into its leadership by Hemalurgically spiking herself — pinning the murdered souls of others to her own.MB2:TLM:Ch 15
- sword-of-harmony-againAccepts, on what Harmony promises is the *final time*, the role of Harmony's sword — to go to Bilming and stop Telsin before she can finish whatever her bomb-and-empire plan is. He insists he is going as a lawman as well as a weapon: he will *find out* what she is doing, answer questions Harmony cannot, and stop her on those terms.MB2:TLM:Ch 19
- bilming-bomb-deductionReasons his way to the Set's real plan: years of buried *earthquakes* under Bilming mis-explained as subway construction are in fact controlled test detonations of the trellium-harmonium explosive. They have likely had a working bomb for years; the box-by-box smuggling pattern in the Cycle's notebook is them probing customs to find a way to deliver the bomb's heavy generator into Elendel.MB2:TLM:Ch 19
- arrives-bilming-warehouse-stingWax reaches Bilming in time to drop into the warehouse battle behind a battery of liquid-cooled, tripod-mounted machine guns aimed at the cornered constables. He stops the burst of fire mid-air, sends the bullets back into the gangsters' sandbagged emplacement, kills the gunner with a single shot through the eye via the gun's viewfinder, and announces himself — *sorry I'm late.*MB2:TLM:Ch 23
- metalmind-embedded-under-skinHiding from the Sequence after dropping from an apartment hallway window, Wax reflects that since the events surrounding the Bands of Mourning he has had his iron metalmind embedded deep in his skin by surgeons — a person's body acts like aluminum and protects metalminds from outside Allomantic interference. He stops *filling* it the instant he realises his pursuer can see Feruchemy.MB2:TLM:Ch 25
- harmonys-swordCrouching beside Marasi as she breaks under the weight of two dead constables, Wax names what he has become: *Harmony's sword. Recently taken off the weapon rack, the dust blown free.* The Roughs lawman's old self-image — bounty hunter, retired house lord — has given way to a frankly religious self-identification as Harmony's instrument on Scadrial.MB2:TLM:Ch 26
- trellium-earring-connects-to-telsinTrapped in the Bilming Constabulary, Wax finally slips the trellium earring into his ear and discovers what Harmony had warned would happen: it Connects him not to a god but to Telsin. He hears her think — mid-stride, mid-instruction to her people about a *primary delivery device* and a *backup* — and she hears him in return, naming him at once. He pulls the earring out after only a few exchanges. Some of his sister's old leverage on him still bites.MB2:TLM:Ch 27
- lone-lawman-acknowledges-endLoitering on the Sentinel of Truth's curb after Marasi talks him out of smashing the window, Wax privately admits he represents something that is dying — the lone lawman who could beat in a door or shoot sense into a problem. He has voted for the legal restrictions on constable authority himself; he agrees with Marasi intellectually, and accepts that the Roughs gave him a false impression of control. The world was always this complicated; he is only just letting himself see it.MB2:TLM:Ch 32
- team-splits-bilmingFor the first time in six years of partnership, Wax and Marasi split the case in two. Wax and Wayne take Telsin directly, hoping to mine her for the bomb's location; Marasi takes *Kim* — Moonlight — and goes looking for a way into the Set's underground caverns. They will radio whatever they find to Steris and Captain Reddi.MB2:TLM:Ch 34
- realises-he-has-grown-past-his-sisterOn the rooftop with Telsin, Wax sees with sudden clarity that he holds an advantage over his sister for the first time in his life — she has spent years marinating in her ambitions and become an extreme version of the woman he knew, while he has been changing. She does not know about Lessie, does not grasp how deep his friendship with Wayne runs, does not understand his love for Steris or that this is the life Harmony gave him back to live. She thinks she still knows him.MB2:TLM:Ch 35
- redirects-interrogation-to-gave-entroneWax floats *Gave Entrone is trying to overtake you* as a probe; Telsin snaps back that Entrone is a coward who will not move against her. That is enough for Wax to realise he is interrogating the wrong person — he cannot break his sister, but somebody else inside the Set knows the plan and can be broken. He resolves to go at Entrone instead.MB2:TLM:Ch 35
- coinshot-distorts-wires-to-cut-lightsWax thinks back to having drilled, by practice, a Coinshot's trick most never bother with: he can put out the lights in a room by distorting the electric wires hidden in the walls, since modern incandescent fixtures and metal-cored cabling outline every interior to a steel-burner who looks closely enough.MB2:TLM:Ch 41
- radioed-evacuation-warningWax's dispatch from Bilming reaches Steris by radio: the bomb is confirmed real and already built, with city-destroying capacity; the Set is hunting for a way to launch it at Elendel — likely some kind of self-propelled artillery shell after their train- and road-delivery attempts have failed — and there is a schism inside the cabal, with one faction wanting only to flatten Elendel and another willing to restart the Ashmounts and end the whole Basin. He asks Elendel to close every road into the city, evacuate as many people as it can, and gives Steris the last line as *I love you*.MB2:TLM:Ch 43
- identifies-forged-vennis-letterIn the storm drain, rereading the letters lifted from Gave's safe, Wax recognises the incriminating letter from Vennis Hasting as a forgery — the strokes are wrong. He had authenticated Vennis's hand with three separate analysts during the bribery case he and Steris built against him, and remembers exactly how the loops should turn. The realisation unlocks the frame-up: the genuine, cordial letters in the same packet were Gave harvesting handwriting samples so Telsin could blame Elendel's own senators for the bomb.MB2:TLM:Ch 46
- reconciled-with-the-thrill-of-allomancyMid-chase through Bilming's streets, Wax confirms something he had quietly feared since coming out of retirement — that resuming the chase would make his daily life feel small. It doesn't. He realises he can have this whenever he wants in Elendel, so long as he is less flagrant about the property damage, and that he could even take Max along to share it. The job no longer competes with the man he has become; this is the chapter where he stops policing his own joy in Allomancy.MB2:TLM:Ch 52
- declares-himself-harmonys-swordInside the Shaw, between the first ambush and the stairwell, Wax picks up his trellium earring for the express purpose of finding Telsin above him, tells her he has come to clean up the family mess, rips the earring back out, and walks into the stairwell with his weapons drawn telling Wayne to stay behind because *it's time for Harmony's Sword to do his job.* It is the first time he has named himself by the role he has spent the book refusing.MB2:TLM:Ch 61
- embraces-ruin-side-of-harmonyOn the Shaw stairwell, ascending through Hidden Guard with grenade, bullet and Steelpush, Wax makes peace with the side of his calling he had been refusing. *To worship Harmony was not only to worship Preservation — it was also to worship Ruin,* with all that implied. He becomes destruction incarnate, because someone has pointed a weapon at his home, his family, his constituents.MB2:TLM:Ch 62
- sees-bomb-on-warshipOn the Shaw rooftop, after Pushing the rocket over and finding it hollow, Wax reasons that the Set never got the launch vehicle working and moved the bomb to a Pewternaut-class warship already steaming out of the harbour. Harmony confirms the deduction in his head. The lead the detective in him stops running from his sword-role long enough to find.MB2:TLM:Ch 66
- spikes-himself-for-the-jumpOn the Shaw rooftop with the bomb already at sea, Wax takes a spike from one of the dead doppelgangers and pounds it through his clothes between two of his lower ribs to gain a charge of Bloodmaker healing and duralumin — using the non-lethal Hemalurgy the Set perfected against him. Wayne insists on a spike of his own. The duralumin-boosted Steelpush from rooftop to ship is the only reason either of them survives the ocean crossing, and the moment is the closest Wax has come to compromising on the Pathian principle that Hemalurgy is the Ruinous half of the magic. Harmony reassures him: not blasphemy. Industrious recycling.MB2:TLM:Ch 69
- survives-warship-blastFlung off the warship before Wayne's detonation, Wax hits the water hard enough to break a leg, glimpses through the dazzle of the blast what looks like a calm Terrisman standing on the surface with a hand outstretched to dull the wave, and then struggles to stay afloat in the choppy dark. He keeps himself barely alive on steel and an unfamiliar warmth from somewhere deep within him — the trace of lerasium he may have inhaled during the laboratory accident earlier in the week, as Harmony suspected.MB2:TLM:Ch 72
Events
- MB2:AoL:Ch 10 Rides to the foundry with Marasi and Wayne, leaps to the roof to clear traps, finds the canal-side sliding wall and the aluminum droppings, and identifies the Citizen Magistrates cigar box as Miles Dagouter's brand
- MB2:AoL:Ch 11 Sits across from Wayne on the train, walks Marasi through Compounding and what makes Miles immortal, and finally admits to himself that the masked Vanisher boss is Miles
- MB2:AoL:Ch 12 Walks the canalside ground reading the lines of force off the tracks, finds the rectangular impression beside the water, and lays out the math that proves manpower (and even a speed bubble) cannot account for how fast the freight cars were emptied
- MB2:AoL:Ch 15 Hangs his planning pad on Ranette's wall with hammered nails, picks Carlo's Bend as Miles's likely strike point, writes a contingency letter for the constables, and convinces Marasi to spot from the hilltop with Wayne.
- MB2:AoL:Ch 16 Plays the dull second guard "Bren" alongside Wayne's "Farnsward," takes a fake shoulder wound from Marasi's rifle so Wayne can shove him into the open Breaknaught, and is locked inside the vault car before the train rolls.
- MB2:BoM:Ch 4 Paces in the ground-floor sitting room with Steris, working out aloud that he has to go after Telsin and Edwarn in New Seran under cover of Governor Aradel's reception — and, hours later, fuming at the station as Wayne saunters in last.
- MB2:BoM:Ch 6 Kneels on the floor of the private compartment over a sea of Ladrian ledgers, triumphantly producing a misrecorded four-clip tip on a dockmaster's reimbursement as his second found clip of the night.
- MB2:BoM:Ch 16 Swings into the hotel window with Steris tucked under one arm and blood on his sleeve, pays out Wayne's won wager, and gives the room fifteen minutes to flee.
- MB2:BoM:Ch 17 Hat over his eyes opposite Marasi with Steris asleep on his shoulder; tells her why he went to the Roughs and why he is turning toward Dulsing instead of Elendel.
- MB2:BoM:Ch 18 Climbs the warehouse scaffolding without metal in his stomach, breaks a brittle plank under his foot, and scans the floor with MeLaan's spyglass — spots Telsin through a doorway and nearly drops the glass.
- MB2:BoM:Ch 19 Slips into Telsin's guard chamber once Wayne has cleared it; holds his sister as she sobs into his chest and hands her a Sterrion.
- MB2:BoM:Ch 20 Lays down cover fire down the corridor, then seizes Marasi around the waist and Pushes them both into the trapdoor in a spinning leap.
- MB2:BoM:Ch 20 Steps onto the bolted straps with both feet, grips the wooden handholds, and Pushes downward on a *Great Metallic One's* command — flier rising into the air over Dulsing with the whole party aboard.
- MB2:BoM:Ch 21 Sits behind Marasi and Allik, then moves up to read the medallion's metals himself, identifying the nicrosil ring as the Investiture grant.
- MB2:BoM:Ch 22 Wakes (or never was asleep) when Marasi yelps over her seat lurching, gun half-drawn; later spots the light in the supposed-uninhabited mountains and orders Allik to wake the others.
- MB2:BoM:Ch 23 Sights along his gun at Edwarn from the open doorway, then holsters it — testimony in court will do more than vengeance, and he wants the man alive to interrogate.
- MB2:BoM:Ch 23 Glides out of the flier without stumbling in snow, buries it under a Push of drift, identifies the frozen wreck and the corpses, and shoulders his shotgun.
- MB2:BoM:Ch 23 Reads the trap-killed corpses on the floor — Hunters, by their masks — and reconstructs the betrayal-and-execution arc; then sends MeLaan ahead to trigger traps for the rest of them.
- MB2:BoM:Ch 28 His body, dead beneath the fallen ceiling stone, beside which Wayne mourns.
- MB2:BoM:Ch 30 Stands on the rocks at the edge of the plateau heaving on an invisible tether, drawing the airship slowly down through the snowfall with the Bands in his hand.
- MB2:BoM:Ch 30 Stands arms folded looming beside Steris as she does most of the brokering; signs the draft agreement and asks Jordis for a ride home.
- MB2:TLM:Ch 17 Sets off both detonations — the first deliberate, the second an unplanned secondary; gets up the lecture from VenDell on matter-energy-Investiture conversion in between.
- MB2:TLM:Ch 18 On the couch with Steris, holding Harmony's envelope, declining (for now) to join Marasi's sting.
- MB2:TLM:Ch 23 Drops in behind Marasi just as the machine gun opens up; stops the burst mid-air, hurls the bullets back into the gangsters, drills the gunner through the viewfinder, and announces his arrival.
- MB2:TLM:Ch 24 Holds the front of the constables' line, mistcoat tassels flaring; bends bullets aside with Steelpushes and, when Marasi calls him onto the Sequence, dives through the broken skylight after the Coinshot.
- MB2:TLM:Ch 26 Paces the Bilming Constabulary interrogation room, distant-eyed; squats beside Marasi to call himself Harmony's sword.
- MB2:TLM:Ch 29 Paces the Bilming records-office meeting room while researchers fetch files; agrees to take *Kim* along on Blantach's urging; reads through the Tobal Copper dossier and judges the trail cold but their best.
- MB2:TLM:Ch 30 Sweeps Copper's apartment with Allomancy and finds three tripwires and a pressure plate hooked to grenades; later spots the original furniture's wear, the inkprint on an envelope's underside, and the leather painter's cap on the bedpost for Wayne.
- MB2:TLM:Ch 33 Reads the senators' names off Maraga's tin plates, flatly rejects the conclusion that this many senators are Set collaborators, and challenges his own sister's plan — why build bunkers if she means to *prove* she can rule the planet? Watches the basement steps with his pistol drawn when Telsin appears at the top of them.
- MB2:TLM:Ch 34 Holds his sister at gunpoint in the basement; calls Wayne's speed bubble for a private huddle with Marasi and Wayne in which they agree to split the team; takes Telsin upstairs to interrogate her himself, with Wayne along.
- MB2:TLM:Ch 37 Grabs Wayne from behind in an alley after slipping away from Telsin; plans with him on the busy street and signs off on hitting Gave Entrone's mansion.
- MB2:TLM:Ch 49 Fights Dumad in the storm drain without speed-bubble cover, gets Pushed straight out the side and frozen in mid-air, then — when Wayne drops the bubble — puts a hazekiller round through Getruda's face and another through Dumad's chest. After, he sits with Wayne on the dry concrete and asks, gently, whether any of the *I'm already dead* speech was real.
- MB2:TLM:Ch 58 Drinks a bottle of Logshine on the billboard ledge across from Independence Tower; talks Wayne off the ledge of his own self-condemnation; works out from the captured notebook that the last rocket is being launched from the spire and unpacks the Big Gun Steris secretly packed.
- MB2:TLM:Ch 63 Wounded and out of Big Gun ammo, Wax backs Wayne's gamble with the security guards, then pairs off to fight Getruda himself — leaving the Leecher Dumad to Wayne.
- MB2:TLM:Ch 65 Pairs against Getruda and kills her; then crosses the ballroom with Wayne to stop the bomb and pauses to put on his Pathian earring.
- MB2:TLM:Ch 69 Climbs over the aft rail with a spike driven through his clothes and into his ribs. First glimpse of him aboard the warship.
- MB2:TLM:Ch 71 Pushes the bridge door, finds the suicides, reads the wiring, and confirms via Harmony that the ship itself is the delivery weapon.
- MB2:TLM:Ch 71 Argues with Wayne for the riskier defuse, fails to find the vial in his sheath, and is Pushed off the deck into the dark waters before he can object.
- MB2:SoS:Ch 3 Drifts past Wayne into the slum to do his own interrogations of stonewalling women up the street, leaving Wayne free to work the hat trick.
- MB2:SoS:Ch 3 Quietly interrupts Marasi's attempt to interrogate three slum boys by Pushing a coin out of sight to silence them; takes Marks from Wayne and launches into the air after the sniper.
- MB2:SoS:Ch 5 Up all night at his easel, reading the ballroom murders out of the body-fall pattern, agreeing reluctantly to go to the Village himself.
- MB2:SoS:Ch 7 Comes in in his Roughs hat, Pushes one bracer to prove it is not a real metalmind, takes Marasi down to the cell, and cuts a coin out of Rian's arm with a message scratched on it from Bleeder.
- MB2:SoS:Ch 12 Sweeps into the chapel mid-investigation, leaps the pews to the dais to study the spikes, declares them too brightly metal-line to be Hemalurgic, and finds smears of silver paint in the back alley where her escape coach had scraped the wall.
- MB2:SoS:Ch 13 Arrives with Marasi, bound arm hidden under the mistcoat, and runs the conversation with MeLaan on what Paalm is and how to put her down — building a small coaster tower of his own at the table while he thinks.
- MB2:SoS:Ch 17 In the sitting room debriefing with Wayne — sends the spent bullet across the city to Ranette, hands MeLaan the powder vial, and leaves for his uncle's coach.
Relations
- relatedHarmony — First direct contact — Harmony answers Wax's prayer aloud in the mists of the Ironspine foundry hall, telling him that the help he was sent is himself. MB2:AoL:Ch 18
- relatedCounselor of Gods — Edwarn names Wax as descended from the Counselor of Gods' bloodline. MB2:AoL:Epilogue
Backreferences
- summaryMB2:AoL:Prologue
- factBloody Tan
- factBleeder
- summaryMB2:AoL:Ch 1
- summaryMB2:AoL:Ch 2
- factSteris Harms
- summaryMB2:AoL:Ch 3
- summaryMB2:AoL:Ch 4
- factYomen Mansion
- factYomen-Ostlin Wedding
- summaryMB2:AoL:Ch 5
- factMiles
- summaryMB2:AoL:Ch 6
- factMarasi
- factBloodmaker
- factPewterarm
- factCaptain Brettin
- summaryMB2:AoL:Ch 7
- factThe Lord Mistborn
- summaryMB2:AoL:Ch 8
- summaryMB2:AoL:Ch 9
- factTillaume
- factMarasi
- factKrent
- summaryMB2:AoL:Ch 10
- factWaxillium Ladrian
- factWayne
- factWayne
- factDampmere Park
- factThe Outer Estates
- summaryMB2:AoL:Ch 11
- factFar Dorest
- factJon Deadfinger
- summaryMB2:AoL:Ch 12
- summaryMB2:AoL:Ch 13
- summaryMB2:AoL:Ch 14
- factNouxil
- factVindication
- summaryMB2:AoL:Ch 15
- summaryMB2:AoL:Ch 16
- summaryMB2:AoL:Ch 17
- factPush
- factPull
- summaryMB2:AoL:Ch 18
- summaryMB2:AoL:Ch 19
- factTarson
- factPush
- summaryMB2:AoL:Ch 20
- factSteris Harms
- factMarasi
- factCaptain Brettin
- factReddi
- factCitywide Deputized Forbearance
- summaryMB2:AoL:Epilogue
- factWaxillium Ladrian
- factMarasi
- factVanishers
- factEdwarn Ladrian
- factEdwarn Ladrian
- factTelsin Ladrian
- factTelsin Ladrian
- factThe Set
- factThe Set
- factCounselor of Gods
- factEdwarn's Appointment Book
- factIroneyes' Book
- summaryMB2:BoM:Prologue
- factWaxillium Ladrian
- factWaxillium Ladrian
- factForch
- factForch
- factKwashim
- factBullet-Split Trick
- factBullet-Split Trick
- summaryMB2:BoM:Ch 1
- factWaxillium Ladrian
- factWaxillium Ladrian
- factDrewton
- factThe Survivorist Church
- factMarewill Flowers
- factVenDell
- summaryMB2:BoM:Ch 2
- factWayne
- factMarasi
- factLord Drapen
- summaryMB2:BoM:Ch 3
- factWaxillium Ladrian
- factMarasi
- factVenDell
- factThe Bands of Mourning
- factNew Seran
- summaryMB2:BoM:Ch 4
- factWaxillium Ladrian
- summaryMB2:BoM:Ch 5
- factSteris Harms
- factRanette's Double-Barrelled Shotgun
- factRanette's Hook Spheres
- summaryMB2:BoM:Ch 6
- factMarasi
- summaryMB2:BoM:Ch 7
- factSteris Harms
- factThe Man With the Cane
- factThe Bandit Brute
- factThe Allomancy-Disruptor Cube
- summaryMB2:BoM:Ch 8
- factWaxillium Ladrian
- factSteris Harms
- factIronstand
- summaryMB2:BoM:Ch 9
- factWaxillium Ladrian
- factWayne
- factConstable Matieu
- factDonny
- summaryMB2:BoM:Ch 10
- factWaxillium Ladrian
- factWaxillium Ladrian
- factSteris Harms
- factThe Copper Gate
- factApe Manton
- factFarthing Mansion
- factThe Hundredlives Case
- summaryMB2:BoM:Ch 11
- summaryMB2:BoM:Ch 12
- factWaxillium Ladrian
- factGave Entrone
- factMysterious Coin
- factDance-Floor Physicist
- factLady Felise Demoux
- summaryMB2:BoM:Ch 13
- summaryMB2:BoM:Ch 14
- factWaxillium Ladrian
- summaryMB2:BoM:Ch 15
- factEdwarn Ladrian
- factThe Set
- summaryMB2:BoM:Ch 16
- factMeLaan
- factWaxillium Ladrian
- factWaxillium Ladrian
- factKelesina Shores
- factKelesina's Terris Steward
- factThe Set's Kill Squads
- factKelesina's Gold Bracelet
- factThe Second Site
- factThe Ascendant's Field
- summaryMB2:BoM:Ch 17
- factWaxillium Ladrian
- factWayne
- factThe Allomancy-Disruptor Cube
- factUnkeyed Metalmind
- summaryMB2:BoM:Ch 18
- factThe Wrecked Ship at Dulsing
- summaryMB2:BoM:Ch 19
- summaryMB2:BoM:Ch 20
- factThe Set's Coinshot Hit Men
- factAllik Neverfar
- summaryMB2:BoM:Ch 21
- factMedallion
- factMedallion
- factAllik Neverfar
- factThe Sovereign
- factThe Deniers of Masks
- factThe Catacendre
- summaryMB2:BoM:Ch 22
- summaryMB2:BoM:Ch 23
- factThe Hunters
- factThe Sovereign's Temple
- factThe Spike-Eye Statue
- factHunter Mask
- summaryMB2:BoM:Ch 24
- factSteris Harms
- factSteris's Usefulness Chart
- summaryMB2:BoM:Ch 25
- factEdwarn Ladrian
- factThe Bands of Mourning
- factThe Bands' Dais
- summaryMB2:BoM:Ch 26
- factEdwarn Ladrian
- factTelsin Ladrian
- factTelsin Ladrian
- summaryMB2:BoM:Ch 27
- factWaxillium Ladrian
- summaryMB2:BoM:Ch 28
- factWaxillium Ladrian
- factHarmony
- factSteris Harms
- factMarasi
- summaryMB2:BoM:Ch 29
- factWaxillium Ladrian
- factEdwarn Ladrian
- factJordis
- summaryMB2:BoM:Ch 30
- factWaxillium Ladrian
- factWaxillium Ladrian
- factTelsin Ladrian
- factThe Bands of Mourning
- summaryMB2:BoM:Ch 31
- factWaxillium Ladrian
- factSteris Harms
- factAhlstrom Tower
- summaryMB2:BoM:Epilogue
- factWaxillium Ladrian
- factMysterious Coin
- factMysterious Coin
- factTrell's Faceless Immortal
- factCoppermind
- summaryMB2:TLM:Ch 1
- factWayne
- factMarasi
- summaryMB2:TLM:Ch 2
- factSteris Harms
- factMaxillium Ladrian
- factTindwyl Ladrian
- factKath
- factAdawathwyn
- factSenator Melstrom
- factYancey Yaceczko
- factDawnshot
- factThe Elendel Supremacy Bill
- summaryMB2:TLM:Ch 3
- summaryMB2:TLM:Ch 4
- summaryMB2:TLM:Ch 5
- factHoid
- factSteris Harms
- summaryMB2:TLM:Ch 6
- summaryMB2:TLM:Ch 7
- factWaxillium Ladrian
- factAhlstrom Tower
- factMaxillium Ladrian
- summaryMB2:TLM:Ch 8
- summaryMB2:TLM:Ch 9
- factThe Bands of Mourning
- factThe Malwish
- factAdmiral Daal
- factBlessed Thief
- summaryMB2:TLM:Ch 10
- summaryMB2:TLM:Ch 11
- factMeLaan
- factWaxillium Ladrian
- factThe Set
- summaryMB2:TLM:Ch 13
- factWaxillium Ladrian
- factCycle
- factTrellium
- factHarmonium
- factLerasium
- factGod Metal
- summaryMB2:TLM:Ch 15
- factWaxillium Ladrian
- factHarmony
- factVenDell
- factTrellium
- factHarmonium
- factThree interlocking diamonds
- summaryMB2:TLM:Ch 16
- factWayne
- summaryMB2:TLM:Ch 17
- factSteris Harms
- summaryMB2:TLM:Ch 18
- summaryMB2:TLM:Ch 19
- factHarmony
- factSteris Harms
- factTrell
- factAutonomy
- factTrellium Earring
- summaryMB2:TLM:Ch 20
- summaryMB2:TLM:Ch 21
- summaryMB2:TLM:Ch 23
- factWaxillium Ladrian
- summaryMB2:TLM:Ch 24
- summaryMB2:TLM:Ch 25
- factWaxillium Ladrian
- factBilming
- factSequence
- factLeecher
- summaryMB2:TLM:Ch 26
- factWaxillium Ladrian
- factHarmony
- summaryMB2:TLM:Ch 27
- factWaxillium Ladrian
- factThe Set
- factGave Entrone
- summaryMB2:TLM:Ch 28
- factMarsh
- factMarsh
- factThe Survivor
- factThe Set
- factThree interlocking diamonds
- summaryMB2:TLM:Ch 29
- factMoonlight
- summaryMB2:TLM:Ch 30
- factWayne
- factThe Sentinel of Truth
- summaryMB2:TLM:Ch 31
- factSteris Harms
- summaryMB2:TLM:Ch 32
- factWaxillium Ladrian
- factWayne
- factMaraga Dulcet
- summaryMB2:TLM:Ch 33
- factThe Set
- factThe Colour Photograph of a Ruined Elendel
- summaryMB2:TLM:Ch 34
- factWaxillium Ladrian
- factThe Set
- summaryMB2:TLM:Ch 35
- factWaxillium Ladrian
- factWaxillium Ladrian
- factTelsin Ladrian
- factTelsin Ladrian
- factHazekiller Round
- summaryMB2:TLM:Ch 37
- summaryMB2:TLM:Ch 40
- summaryMB2:TLM:Ch 41
- factWaxillium Ladrian
- factGave Entrone
- factMistborn Allomantic Lock
- factVennis Hasting
- summaryMB2:TLM:Ch 42
- summaryMB2:TLM:Ch 43
- factWaxillium Ladrian
- summaryMB2:TLM:Ch 44
- factGave Entrone
- summaryMB2:TLM:Ch 45
- summaryMB2:TLM:Ch 46
- factWaxillium Ladrian
- factEdwarn's Appointment Book
- factBilming Storm Drain
- factFlaming Bunny
- summaryMB2:TLM:Ch 47
- factMarasi
- factGhostbloods Tenets
- summaryMB2:TLM:Ch 48
- summaryMB2:TLM:Ch 49
- factWayne
- factWayne
- factGetruda
- factDumad
- factSet Doppelganger Program
- summaryMB2:TLM:Ch 50
- summaryMB2:TLM:Ch 52
- factWaxillium Ladrian
- factBilming Navy
- factBilming Rocket Laboratory
- summaryMB2:TLM:Ch 53
- summaryMB2:TLM:Ch 55
- factAutonomy
- factAutonomy
- factThe Rocket
- factLogshine
- summaryMB2:TLM:Ch 56
- factArmal
- summaryMB2:TLM:Ch 57
- factMarasi
- summaryMB2:TLM:Ch 58
- factWayne
- factThe Rocket
- factThe Big Gun
- factBlatant Barm
- summaryMB2:TLM:Ch 59
- summaryMB2:TLM:Ch 61
- factWaxillium Ladrian
- factTelsin Ladrian
- factScary Tree
- factThe Hidden Guard
- factThe Steel Survivor
- factHarmony's Sword
- summaryMB2:TLM:Ch 62
- factWaxillium Ladrian
- factHarmony
- summaryMB2:TLM:Ch 63
- factWayne
- factGetruda
- summaryMB2:TLM:Ch 65
- factAutonomy
- factGetruda
- summaryMB2:TLM:Ch 66
- factWaxillium Ladrian
- factHarmony
- factTelsin Ladrian
- factDecoy Rocket
- factPewternaut
- summaryMB2:TLM:Ch 67
- factSteris Harms
- summaryMB2:TLM:Ch 69
- factWaxillium Ladrian
- factWayne
- factTelsin Ladrian
- factThe Bomb
- factWellid
- factWax's Bloodmaker Spike
- factWayne's Coinshot Spike
- summaryMB2:TLM:Ch 70
- factSteris Harms
- factSteris's Tsunami Plan
- summaryMB2:TLM:Ch 71
- factWayne
- factWayne
- factThe Bomb
- factWayne's Lerasium Vial
- summaryMB2:TLM:Ch 72
- factHoid
- factWaxillium Ladrian
- summaryMB2:TLM:Ch 73
- factGovernor Varlance
- summaryMB2:TLM:Ch 74
- factWayne
- summaryMB2:TLM:Epilogue
- factMarasi
- summaryMB2:SoS:Prologue
- factDestroyer
- factPeret the Black
- factBleeder
- summaryMB2:SoS:Ch 2
- factHemalurgy
- factRuin
- factWaxillium Ladrian
- factThe Marksman
- factThe Marksman
- factFirst Union Bank
- factThe Boris Brothers
- factFather Bin
- summaryMB2:SoS:Ch 3
- factMarasi
- summaryMB2:SoS:Ch 4
- factWinsting Innate
- factSteelrunner
- summaryMB2:SoS:Ch 5
- factThe Synod
- factVwafendal
- factIdashwy
- factMadam Penfor
- summaryMB2:SoS:Ch 6
- factHemalurgy
- factWayne
- factIdashwy
- factTindwyl Promenade
- factBleeder
- factBleeder
- summaryMB2:SoS:Ch 7
- factHoid
- factPreservation
- factThe Contract
- factHarmony
- factHarmony
- factMarasi
- factBleeder
- factThird Generation
- factWax's Pathian Earring
- factBlessing
- factLady ZoBell's Party
- summaryMB2:SoS:Ch 8
- factWaxillium Ladrian
- factEdwarn Ladrian
- factEdwarn Ladrian
- factBleeder
- factFirst Central Bank
- factThe Defective Coin
- factJendel
- factZoBell Tower
- factRanette's Tether
- summaryMB2:SoS:Ch 9
- factMeLaan
- factMarasi
- factRian
- factBleeder
- factDrim
- factSteel Bubble
- summaryMB2:SoS:Ch 10
- factBleeder
- factBleeder
- summaryMB2:SoS:Ch 11
- factMeLaan
- factMeLaan
- factThe Set
- factThe Counsellor's Cup
- factHarms Mansion
- summaryMB2:SoS:Ch 12
- factWaxillium Ladrian
- factFather Bin
- factBleeder
- factFeder Tower
- summaryMB2:SoS:Ch 13
- factkandra
- factTemple of the Common Man
- factKandra-Detection Syringe
- summaryMB2:SoS:Ch 14
- factMarasi
- factBleeder
- factAshweather Carriage and Coach
- factChapaou
- summaryMB2:SoS:Ch 15
- factMarasi
- factBleeder
- summaryMB2:SoS:Ch 16
- factBleeder
- factBleeder
- factDrim
- summaryMB2:SoS:Ch 17
- factMeLaan
- factEdwarn Ladrian
- factEdwarn Ladrian
- factPerchwither
- summaryMB2:SoS:Ch 18
- factEastbridge
- summaryMB2:SoS:Ch 19
- factRanette
- factOriginators' Tomb
- summaryMB2:SoS:Ch 20
- factkandra
- factBleeder
- summaryMB2:SoS:Ch 21
- factThe Pits of Hathsin
- factTenSoon
- summaryMB2:SoS:Ch 22
- factReplar Innate
- factBleeder
- factBleeder
- factDrim
- summaryMB2:SoS:Ch 23
- factBleeder
- summaryMB2:SoS:Ch 24
- factBleeder
- summaryMB2:SoS:Ch 25
- factBleeder
- factWax's Pathian Earring
- summaryMB2:SoS:Ch 26
- factBleeder
- factBleeder
- summaryMB2:SoS:Epilogue
- factSophi Tarcsel